gin/gin.go

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// Copyright 2014 Manu Martinez-Almeida. All rights reserved.
// Use of this source code is governed by a MIT style
// license that can be found in the LICENSE file.
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package gin
import (
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"github.com/gin-gonic/gin/render"
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"github.com/julienschmidt/httprouter"
"html/template"
"math"
"net/http"
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"sync"
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)
const (
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AbortIndex = math.MaxInt8 / 2
MIMEJSON = "application/json"
MIMEHTML = "text/html"
MIMEXML = "application/xml"
MIMEXML2 = "text/xml"
MIMEPlain = "text/plain"
MIMEPOSTForm = "application/x-www-form-urlencoded"
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)
type (
HandlerFunc func(*Context)
// Represents the web framework, it wraps the blazing fast httprouter multiplexer and a list of global middlewares.
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Engine struct {
*RouterGroup
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HTMLRender render.Render
Default404Body []byte
pool sync.Pool
allNoRoute []HandlerFunc
noRoute []HandlerFunc
router *httprouter.Router
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}
)
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// Returns a new blank Engine instance without any middleware attached.
// The most basic configuration
func New() *Engine {
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engine := &Engine{}
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engine.RouterGroup = &RouterGroup{
Handlers: nil,
absolutePath: "/",
engine: engine,
}
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engine.router = httprouter.New()
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engine.Default404Body = []byte("404 page not found")
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engine.router.NotFound = engine.handle404
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engine.pool.New = func() interface{} {
c := &Context{Engine: engine}
c.Writer = &c.writermem
return c
}
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return engine
}
// Returns a Engine instance with the Logger and Recovery already attached.
func Default() *Engine {
engine := New()
engine.Use(Recovery(), Logger())
return engine
}
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func (engine *Engine) LoadHTMLGlob(pattern string) {
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if IsDebugging() {
render.HTMLDebug.AddGlob(pattern)
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engine.HTMLRender = render.HTMLDebug
} else {
templ := template.Must(template.ParseGlob(pattern))
engine.SetHTMLTemplate(templ)
}
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}
func (engine *Engine) LoadHTMLFiles(files ...string) {
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if IsDebugging() {
render.HTMLDebug.AddFiles(files...)
engine.HTMLRender = render.HTMLDebug
} else {
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templ := template.Must(template.ParseFiles(files...))
engine.SetHTMLTemplate(templ)
}
}
func (engine *Engine) SetHTMLTemplate(templ *template.Template) {
engine.HTMLRender = render.HTMLRender{
Template: templ,
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}
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}
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// Adds handlers for NoRoute. It return a 404 code by default.
func (engine *Engine) NoRoute(handlers ...HandlerFunc) {
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engine.noRoute = handlers
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engine.rebuild404Handlers()
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}
func (engine *Engine) Use(middlewares ...HandlerFunc) {
engine.RouterGroup.Use(middlewares...)
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engine.rebuild404Handlers()
}
func (engine *Engine) rebuild404Handlers() {
engine.allNoRoute = engine.combineHandlers(engine.noRoute)
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}
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func (engine *Engine) handle404(w http.ResponseWriter, req *http.Request) {
c := engine.createContext(w, req, nil, engine.allNoRoute)
// set 404 by default, useful for logging
c.Writer.WriteHeader(404)
c.Next()
if !c.Writer.Written() {
if c.Writer.Status() == 404 {
c.Data(-1, MIMEPlain, engine.Default404Body)
} else {
c.Writer.WriteHeaderNow()
}
}
engine.reuseContext(c)
}
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// ServeHTTP makes the router implement the http.Handler interface.
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func (engine *Engine) ServeHTTP(writer http.ResponseWriter, request *http.Request) {
engine.router.ServeHTTP(writer, request)
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}
func (engine *Engine) Run(addr string) {
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debugPrint("Listening and serving HTTP on %s", addr)
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if err := http.ListenAndServe(addr, engine); err != nil {
panic(err)
}
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}
func (engine *Engine) RunTLS(addr string, cert string, key string) {
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debugPrint("Listening and serving HTTPS on %s", addr)
if err := http.ListenAndServeTLS(addr, cert, key, engine); err != nil {
panic(err)
}
}