Linting and optimizing struct memory signature. (#1184)
* fix cleanPath spell (#969) * linter and optimize structs
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committed by
Bo-Yi Wu
parent
eeb57848ca
commit
6f94fd05c9
@ -7,7 +7,7 @@ import (
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"github.com/gin-gonic/gin"
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"github.com/gin-gonic/gin/binding"
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validator "gopkg.in/go-playground/validator.v8"
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"gopkg.in/go-playground/validator.v8"
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)
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type Booking struct {
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@ -29,8 +29,8 @@ func statsWorker() {
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"timestamp": uint64(time.Now().Unix()),
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"HeapInuse": stats.HeapInuse,
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"StackInuse": stats.StackInuse,
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"Mallocs": (stats.Mallocs - lastMallocs),
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"Frees": (stats.Frees - lastFrees),
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"Mallocs": stats.Mallocs - lastMallocs,
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"Frees": stats.Frees - lastFrees,
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"Inbound": uint64(messages.Get("inbound")),
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"Outbound": uint64(messages.Get("outbound")),
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"Connected": connectedUsers(),
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