Linting and optimizing struct memory signature. (#1184)

* fix cleanPath spell (#969)

* linter and optimize structs
This commit is contained in:
Boris Borshevsky
2017-11-29 04:50:14 +02:00
committed by Bo-Yi Wu
parent eeb57848ca
commit 6f94fd05c9
11 changed files with 27 additions and 48 deletions

View File

@ -7,7 +7,7 @@ import (
"github.com/gin-gonic/gin"
"github.com/gin-gonic/gin/binding"
validator "gopkg.in/go-playground/validator.v8"
"gopkg.in/go-playground/validator.v8"
)
type Booking struct {

View File

@ -29,8 +29,8 @@ func statsWorker() {
"timestamp": uint64(time.Now().Unix()),
"HeapInuse": stats.HeapInuse,
"StackInuse": stats.StackInuse,
"Mallocs": (stats.Mallocs - lastMallocs),
"Frees": (stats.Frees - lastFrees),
"Mallocs": stats.Mallocs - lastMallocs,
"Frees": stats.Frees - lastFrees,
"Inbound": uint64(messages.Get("inbound")),
"Outbound": uint64(messages.Get("outbound")),
"Connected": connectedUsers(),