Fix typos (#1626)
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@ -37,7 +37,7 @@ type BindingBody interface {
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// StructValidator is the minimal interface which needs to be implemented in
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// order for it to be used as the validator engine for ensuring the correctness
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// of the reqest. Gin provides a default implementation for this using
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// of the request. Gin provides a default implementation for this using
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// https://github.com/go-playground/validator/tree/v8.18.2.
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type StructValidator interface {
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// ValidateStruct can receive any kind of type and it should never panic, even if the configuration is not right.
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@ -29,7 +29,7 @@ func (protobufBinding) BindBody(body []byte, obj interface{}) error {
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if err := proto.Unmarshal(body, obj.(proto.Message)); err != nil {
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return err
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}
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// Here it's same to return validate(obj), but util now we cann't add
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// Here it's same to return validate(obj), but util now we can't add
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// `binding:""` to the struct which automatically generate by gen-proto
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return nil
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// return validate(obj)
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