// Copyright 2014 Manu Martinez-Almeida. All rights reserved. // Use of this source code is governed by a MIT style // license that can be found in the LICENSE file. package gin import ( "github.com/gin-gonic/gin/render" "github.com/julienschmidt/httprouter" "html/template" "math" "net/http" "sync" ) const ( AbortIndex = math.MaxInt8 / 2 MIMEJSON = "application/json" MIMEHTML = "text/html" MIMEXML = "application/xml" MIMEXML2 = "text/xml" MIMEPlain = "text/plain" MIMEPOSTForm = "application/x-www-form-urlencoded" ) type ( HandlerFunc func(*Context) // Represents the web framework, it wraps the blazing fast httprouter multiplexer and a list of global middlewares. Engine struct { *RouterGroup HTMLRender render.Render Default404Body []byte pool sync.Pool allNoRoute []HandlerFunc noRoute []HandlerFunc router *httprouter.Router } ) // Returns a new blank Engine instance without any middleware attached. // The most basic configuration func New() *Engine { engine := &Engine{} engine.RouterGroup = &RouterGroup{ Handlers: nil, absolutePath: "/", engine: engine, } engine.router = httprouter.New() engine.Default404Body = []byte("404 page not found") engine.router.NotFound = engine.handle404 engine.pool.New = func() interface{} { c := &Context{Engine: engine} c.Writer = &c.writermem return c } return engine } // Returns a Engine instance with the Logger and Recovery already attached. func Default() *Engine { engine := New() engine.Use(Recovery(), Logger()) return engine } func (engine *Engine) LoadHTMLGlob(pattern string) { if IsDebugging() { render.HTMLDebug.AddGlob(pattern) engine.HTMLRender = render.HTMLDebug } else { templ := template.Must(template.ParseGlob(pattern)) engine.SetHTMLTemplate(templ) } } func (engine *Engine) LoadHTMLFiles(files ...string) { if IsDebugging() { render.HTMLDebug.AddFiles(files...) engine.HTMLRender = render.HTMLDebug } else { templ := template.Must(template.ParseFiles(files...)) engine.SetHTMLTemplate(templ) } } func (engine *Engine) SetHTMLTemplate(templ *template.Template) { engine.HTMLRender = render.HTMLRender{ Template: templ, } } // Adds handlers for NoRoute. It return a 404 code by default. func (engine *Engine) NoRoute(handlers ...HandlerFunc) { engine.noRoute = handlers engine.rebuild404Handlers() } func (engine *Engine) Use(middlewares ...HandlerFunc) { engine.RouterGroup.Use(middlewares...) engine.rebuild404Handlers() } func (engine *Engine) rebuild404Handlers() { engine.allNoRoute = engine.combineHandlers(engine.noRoute) } func (engine *Engine) handle404(w http.ResponseWriter, req *http.Request) { c := engine.createContext(w, req, nil, engine.allNoRoute) // set 404 by default, useful for logging c.Writer.WriteHeader(404) c.Next() if !c.Writer.Written() { if c.Writer.Status() == 404 { c.Data(-1, MIMEPlain, engine.Default404Body) } else { c.Writer.WriteHeaderNow() } } engine.reuseContext(c) } // ServeHTTP makes the router implement the http.Handler interface. func (engine *Engine) ServeHTTP(writer http.ResponseWriter, request *http.Request) { engine.router.ServeHTTP(writer, request) } func (engine *Engine) Run(addr string) { debugPrint("Listening and serving HTTP on %s", addr) if err := http.ListenAndServe(addr, engine); err != nil { panic(err) } } func (engine *Engine) RunTLS(addr string, cert string, key string) { debugPrint("Listening and serving HTTPS on %s", addr) if err := http.ListenAndServeTLS(addr, cert, key, engine); err != nil { panic(err) } }