gin/gin.go
2014-07-16 14:18:45 +09:00

507 lines
14 KiB
Go

package gin
import (
"bytes"
"encoding/xml"
"errors"
"fmt"
"github.com/gin-gonic/gin/binding"
"github.com/gin-gonic/gin/render"
"github.com/julienschmidt/httprouter"
"html/template"
"log"
"math"
"net/http"
"path"
"sync"
)
const (
AbortIndex = math.MaxInt8 / 2
MIMEJSON = "application/json"
MIMEHTML = "text/html"
MIMEXML = "application/xml"
MIMEXML2 = "text/xml"
MIMEPlain = "text/plain"
MIMEPOSTForm = "application/x-www-form-urlencoded"
)
const (
ErrorTypeInternal = 1 << iota
ErrorTypeExternal = 1 << iota
ErrorTypeAll = 0xffffffff
)
type (
HandlerFunc func(*Context)
H map[string]interface{}
// Used internally to collect errors that occurred during an http request.
errorMsg struct {
Err string `json:"error"`
Type uint32 `json:"-"`
Meta interface{} `json:"meta"`
}
errorMsgs []errorMsg
// Context is the most important part of gin. It allows us to pass variables between middleware,
// manage the flow, validate the JSON of a request and render a JSON response for example.
Context struct {
Request *http.Request
Writer ResponseWriter
Keys map[string]interface{}
Errors errorMsgs
Params httprouter.Params
Engine *Engine
handlers []HandlerFunc
index int8
}
// Used internally to configure router, a RouterGroup is associated with a prefix
// and an array of handlers (middlewares)
RouterGroup struct {
Handlers []HandlerFunc
prefix string
parent *RouterGroup
engine *Engine
}
// Represents the web framework, it wraps the blazing fast httprouter multiplexer and a list of global middlewares.
Engine struct {
*RouterGroup
HTMLRender render.Render
cache sync.Pool
handlers404 []HandlerFunc
router *httprouter.Router
}
)
// Allows type H to be used with xml.Marshal
func (h H) MarshalXML(e *xml.Encoder, start xml.StartElement) error {
start.Name = xml.Name{
Space: "",
Local: "map",
}
if err := e.EncodeToken(start); err != nil {
return err
}
for key, value := range h {
elem := xml.StartElement{
Name: xml.Name{Space: "", Local: key},
Attr: []xml.Attr{},
}
if err := e.EncodeElement(value, elem); err != nil {
return err
}
}
if err := e.EncodeToken(xml.EndElement{Name: start.Name}); err != nil {
return err
}
return nil
}
func (a errorMsgs) ByType(typ uint32) errorMsgs {
if len(a) == 0 {
return a
}
result := make(errorMsgs, 0, len(a))
for _, msg := range a {
if msg.Type&typ > 0 {
result = append(result, msg)
}
}
return result
}
func (a errorMsgs) String() string {
if len(a) == 0 {
return ""
}
var buffer bytes.Buffer
for i, msg := range a {
text := fmt.Sprintf("Error #%02d: %s \n Meta: %v\n", (i + 1), msg.Err, msg.Meta)
buffer.WriteString(text)
}
return buffer.String()
}
// Returns a new blank Engine instance without any middleware attached.
// The most basic configuration
func New() *Engine {
engine := &Engine{}
engine.RouterGroup = &RouterGroup{nil, "/", nil, engine}
engine.router = httprouter.New()
engine.router.NotFound = engine.handle404
engine.cache.New = func() interface{} {
return &Context{Engine: engine, Writer: &responseWriter{}}
}
return engine
}
// Returns a Engine instance with the Logger and Recovery already attached.
func Default() *Engine {
engine := New()
engine.Use(Recovery(), Logger())
return engine
}
func (engine *Engine) LoadHTMLGlob(pattern string) {
templ := template.Must(template.ParseGlob(pattern))
engine.SetHTTPTemplate(templ)
}
func (engine *Engine) LoadHTMLFiles(files ...string) {
templ := template.Must(template.ParseFiles(files...))
engine.SetHTTPTemplate(templ)
}
func (engine *Engine) SetHTTPTemplate(templ *template.Template) {
engine.HTMLRender = render.HTMLRender{
Template: templ,
}
}
// Adds handlers for NotFound. It return a 404 code by default.
func (engine *Engine) NotFound404(handlers ...HandlerFunc) {
engine.handlers404 = handlers
}
func (engine *Engine) handle404(w http.ResponseWriter, req *http.Request) {
handlers := engine.combineHandlers(engine.handlers404)
c := engine.createContext(w, req, nil, handlers)
c.Writer.setStatus(404)
c.Next()
if !c.Writer.Written() {
c.Data(404, MIMEPlain, []byte("404 page not found"))
}
engine.cache.Put(c)
}
// ServeHTTP makes the router implement the http.Handler interface.
func (engine *Engine) ServeHTTP(w http.ResponseWriter, req *http.Request) {
engine.router.ServeHTTP(w, req)
}
func (engine *Engine) Run(addr string) {
if err := http.ListenAndServe(addr, engine); err != nil {
panic(err)
}
}
func (engine *Engine) RunTLS(addr string, cert string, key string) {
if err := http.ListenAndServeTLS(addr, cert, key, engine); err != nil {
panic(err)
}
}
/************************************/
/********** ROUTES GROUPING *********/
/************************************/
func (engine *Engine) createContext(w http.ResponseWriter, req *http.Request, params httprouter.Params, handlers []HandlerFunc) *Context {
c := engine.cache.Get().(*Context)
c.Writer.reset(w)
c.Request = req
c.Params = params
c.handlers = handlers
c.Keys = nil
c.index = -1
return c
}
// Adds middlewares to the group, see example code in github.
func (group *RouterGroup) Use(middlewares ...HandlerFunc) {
group.Handlers = append(group.Handlers, middlewares...)
}
func joinGroupPath(elems ...string) string {
joined := path.Join(elems...)
lastComponent := elems[len(elems)-1]
// Append a '/' if the last component had one, but only if it's not there already
if len(lastComponent) > 0 && lastComponent[len(lastComponent)-1] == '/' && joined[len(joined)-1] != '/' {
return joined + "/"
}
return joined
}
// Creates a new router group. You should add all the routes that have common middlwares or the same path prefix.
// For example, all the routes that use a common middlware for authorization could be grouped.
func (group *RouterGroup) Group(component string, handlers ...HandlerFunc) *RouterGroup {
prefix := joinGroupPath(group.prefix, component)
return &RouterGroup{
Handlers: group.combineHandlers(handlers),
parent: group,
prefix: prefix,
engine: group.engine,
}
}
// Handle registers a new request handle and middlewares with the given path and method.
// The last handler should be the real handler, the other ones should be middlewares that can and should be shared among different routes.
// See the example code in github.
//
// For GET, POST, PUT, PATCH and DELETE requests the respective shortcut
// functions can be used.
//
// This function is intended for bulk loading and to allow the usage of less
// frequently used, non-standardized or custom methods (e.g. for internal
// communication with a proxy).
func (group *RouterGroup) Handle(method, p string, handlers []HandlerFunc) {
p = joinGroupPath(group.prefix, p)
handlers = group.combineHandlers(handlers)
group.engine.router.Handle(method, p, func(w http.ResponseWriter, req *http.Request, params httprouter.Params) {
c := group.engine.createContext(w, req, params, handlers)
c.Next()
group.engine.cache.Put(c)
})
}
// POST is a shortcut for router.Handle("POST", path, handle)
func (group *RouterGroup) POST(path string, handlers ...HandlerFunc) {
group.Handle("POST", path, handlers)
}
// GET is a shortcut for router.Handle("GET", path, handle)
func (group *RouterGroup) GET(path string, handlers ...HandlerFunc) {
group.Handle("GET", path, handlers)
}
// DELETE is a shortcut for router.Handle("DELETE", path, handle)
func (group *RouterGroup) DELETE(path string, handlers ...HandlerFunc) {
group.Handle("DELETE", path, handlers)
}
// PATCH is a shortcut for router.Handle("PATCH", path, handle)
func (group *RouterGroup) PATCH(path string, handlers ...HandlerFunc) {
group.Handle("PATCH", path, handlers)
}
// PUT is a shortcut for router.Handle("PUT", path, handle)
func (group *RouterGroup) PUT(path string, handlers ...HandlerFunc) {
group.Handle("PUT", path, handlers)
}
// OPTIONS is a shortcut for router.Handle("OPTIONS", path, handle)
func (group *RouterGroup) OPTIONS(path string, handlers ...HandlerFunc) {
group.Handle("OPTIONS", path, handlers)
}
// HEAD is a shortcut for router.Handle("HEAD", path, handle)
func (group *RouterGroup) HEAD(path string, handlers ...HandlerFunc) {
group.Handle("HEAD", path, handlers)
}
// Static serves files from the given file system root.
// Internally a http.FileServer is used, therefore http.NotFound is used instead
// of the Router's NotFound handler.
// To use the operating system's file system implementation,
// use :
// router.Static("/static", "/var/www")
func (group *RouterGroup) Static(p, root string) {
p = path.Join(p, "/*filepath")
fileServer := http.FileServer(http.Dir(root))
group.GET(p, func(c *Context) {
original := c.Request.URL.Path
c.Request.URL.Path = c.Params.ByName("filepath")
fileServer.ServeHTTP(c.Writer, c.Request)
c.Request.URL.Path = original
})
}
func (group *RouterGroup) combineHandlers(handlers []HandlerFunc) []HandlerFunc {
s := len(group.Handlers) + len(handlers)
h := make([]HandlerFunc, 0, s)
h = append(h, group.Handlers...)
h = append(h, handlers...)
return h
}
/************************************/
/****** FLOW AND ERROR MANAGEMENT****/
/************************************/
func (c *Context) Copy() *Context {
var cp Context = *c
cp.index = AbortIndex
cp.handlers = nil
return &cp
}
// Next should be used only in the middlewares.
// It executes the pending handlers in the chain inside the calling handler.
// See example in github.
func (c *Context) Next() {
c.index++
s := int8(len(c.handlers))
for ; c.index < s; c.index++ {
c.handlers[c.index](c)
}
}
// Forces the system to do not continue calling the pending handlers.
// For example, the first handler checks if the request is authorized. If it's not, context.Abort(401) should be called.
// The rest of pending handlers would never be called for that request.
func (c *Context) Abort(code int) {
if code >= 0 {
c.Writer.WriteHeader(code)
}
c.index = AbortIndex
}
// Fail is the same as Abort plus an error message.
// Calling `context.Fail(500, err)` is equivalent to:
// ```
// context.Error("Operation aborted", err)
// context.Abort(500)
// ```
func (c *Context) Fail(code int, err error) {
c.Error(err, "Operation aborted")
c.Abort(code)
}
func (c *Context) ErrorTyped(err error, typ uint32, meta interface{}) {
c.Errors = append(c.Errors, errorMsg{
Err: err.Error(),
Type: typ,
Meta: meta,
})
}
// Attaches an error to the current context. The error is pushed to a list of errors.
// It's a good idea to call Error for each error that occurred during the resolution of a request.
// A middleware can be used to collect all the errors and push them to a database together, print a log, or append it in the HTTP response.
func (c *Context) Error(err error, meta interface{}) {
c.ErrorTyped(err, ErrorTypeExternal, meta)
}
func (c *Context) LastError() error {
s := len(c.Errors)
if s > 0 {
return errors.New(c.Errors[s-1].Err)
} else {
return nil
}
}
/************************************/
/******** METADATA MANAGEMENT********/
/************************************/
// Sets a new pair key/value just for the specified context.
// It also lazy initializes the hashmap.
func (c *Context) Set(key string, item interface{}) {
if c.Keys == nil {
c.Keys = make(map[string]interface{})
}
c.Keys[key] = item
}
// Get returns the value for the given key or an error if the key does not exist.
func (c *Context) Get(key string) (interface{}, error) {
if c.Keys != nil {
item, ok := c.Keys[key]
if ok {
return item, nil
}
}
return nil, errors.New("Key does not exist.")
}
// MustGet returns the value for the given key or panics if the value doesn't exist.
func (c *Context) MustGet(key string) interface{} {
value, err := c.Get(key)
if err != nil || value == nil {
log.Panicf("Key %s doesn't exist", key)
}
return value
}
/************************************/
/******** ENCOGING MANAGEMENT********/
/************************************/
func filterFlags(content string) string {
for i, a := range content {
if a == ' ' || a == ';' {
return content[:i]
}
}
return content
}
// This function checks the Content-Type to select a binding engine automatically,
// Depending the "Content-Type" header different bindings are used:
// "application/json" --> JSON binding
// "application/xml" --> XML binding
// else --> returns an error
// if Parses the request's body as JSON if Content-Type == "application/json" using JSON or XML as a JSON input. It decodes the json payload into the struct specified as a pointer.Like ParseBody() but this method also writes a 400 error if the json is not valid.
func (c *Context) Bind(obj interface{}) bool {
var b binding.Binding
ctype := filterFlags(c.Request.Header.Get("Content-Type"))
switch {
case c.Request.Method == "GET" || ctype == MIMEPOSTForm:
b = binding.Form
case ctype == MIMEJSON:
b = binding.JSON
case ctype == MIMEXML || ctype == MIMEXML2:
b = binding.XML
default:
c.Fail(400, errors.New("unknown content-type: "+ctype))
return false
}
return c.BindWith(obj, b)
}
func (c *Context) BindWith(obj interface{}, b binding.Binding) bool {
if err := b.Bind(c.Request, obj); err != nil {
c.Fail(400, err)
return false
}
return true
}
func (c *Context) Render(code int, render render.Render, obj ...interface{}) {
if err := render.Render(c.Writer, code, obj...); err != nil {
c.ErrorTyped(err, ErrorTypeInternal, obj)
c.Abort(500)
}
}
// Serializes the given struct as JSON into the response body in a fast and efficient way.
// It also sets the Content-Type as "application/json".
func (c *Context) JSON(code int, obj interface{}) {
c.Render(code, render.JSON, obj)
}
// Serializes the given struct as XML into the response body in a fast and efficient way.
// It also sets the Content-Type as "application/xml".
func (c *Context) XML(code int, obj interface{}) {
c.Render(code, render.XML, obj)
}
// Renders the HTTP template specified by its file name.
// It also updates the HTTP code and sets the Content-Type as "text/html".
// See http://golang.org/doc/articles/wiki/
func (c *Context) HTML(code int, name string, obj interface{}) {
c.Render(code, c.Engine.HTMLRender, name, obj)
}
// Writes the given string into the response body and sets the Content-Type to "text/plain".
func (c *Context) String(code int, format string, values ...interface{}) {
c.Render(code, render.Plain, format, values)
}
// Writes some data into the body stream and updates the HTTP code.
func (c *Context) Data(code int, contentType string, data []byte) {
if len(contentType) > 0 {
c.Writer.Header().Set("Content-Type", contentType)
}
if code >= 0 {
c.Writer.WriteHeader(code)
}
c.Writer.Write(data)
}