gin/binding/json.go
Suhas Karanth 6d913fc343 fix(binding): Expose validator engine used by the default Validator (#1277)
* fix(binding): Expose validator engine used by the default Validator

- Add func ValidatorEngine for returning the underlying validator engine used
  in the default StructValidator implementation.
- Remove the function RegisterValidation from the StructValidator interface
  which made it immpossible to use a StructValidator implementation without the
  validator.v8 library.
- Update and rename test for registering validation
  Test{RegisterValidation => ValidatorEngine}.
- Update readme and example for registering custom validation.
- Add example for registering struct level validation.
- Add documentation for the following binding funcs/types:
  - Binding interface
  - StructValidator interface
  - Validator instance
  - Binding implementations
  - Default func

* fix(binding): Move validator engine getter inside interface

* docs: rm date cmd from custom validation demo
2018-03-29 14:33:07 +08:00

34 lines
811 B
Go

// Copyright 2014 Manu Martinez-Almeida. All rights reserved.
// Use of this source code is governed by a MIT style
// license that can be found in the LICENSE file.
package binding
import (
"net/http"
"github.com/gin-gonic/gin/json"
)
// EnableDecoderUseNumber is used to call the UseNumber method on the JSON
// Decoder instance. UseNumber causes the Decoder to unmarshal a number into an
// interface{} as a Number instead of as a float64.
var EnableDecoderUseNumber = false
type jsonBinding struct{}
func (jsonBinding) Name() string {
return "json"
}
func (jsonBinding) Bind(req *http.Request, obj interface{}) error {
decoder := json.NewDecoder(req.Body)
if EnableDecoderUseNumber {
decoder.UseNumber()
}
if err := decoder.Decode(obj); err != nil {
return err
}
return validate(obj)
}