6d913fc343
* fix(binding): Expose validator engine used by the default Validator - Add func ValidatorEngine for returning the underlying validator engine used in the default StructValidator implementation. - Remove the function RegisterValidation from the StructValidator interface which made it immpossible to use a StructValidator implementation without the validator.v8 library. - Update and rename test for registering validation Test{RegisterValidation => ValidatorEngine}. - Update readme and example for registering custom validation. - Add example for registering struct level validation. - Add documentation for the following binding funcs/types: - Binding interface - StructValidator interface - Validator instance - Binding implementations - Default func * fix(binding): Move validator engine getter inside interface * docs: rm date cmd from custom validation demo
34 lines
811 B
Go
34 lines
811 B
Go
// Copyright 2014 Manu Martinez-Almeida. All rights reserved.
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// Use of this source code is governed by a MIT style
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// license that can be found in the LICENSE file.
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package binding
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import (
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"net/http"
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"github.com/gin-gonic/gin/json"
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)
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// EnableDecoderUseNumber is used to call the UseNumber method on the JSON
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// Decoder instance. UseNumber causes the Decoder to unmarshal a number into an
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// interface{} as a Number instead of as a float64.
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var EnableDecoderUseNumber = false
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type jsonBinding struct{}
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func (jsonBinding) Name() string {
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return "json"
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}
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func (jsonBinding) Bind(req *http.Request, obj interface{}) error {
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decoder := json.NewDecoder(req.Body)
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if EnableDecoderUseNumber {
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decoder.UseNumber()
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}
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if err := decoder.Decode(obj); err != nil {
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return err
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}
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return validate(obj)
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}
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