use websockets to logout remote users
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@ -119,6 +119,8 @@ func main() {
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Session: session,
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}
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go app.ListenToWsChannel()
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app.infoLog.Println("Connected to MariaDB")
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err = app.serve()
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@ -12,6 +12,8 @@ func (app *application) routes() http.Handler {
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mux.Get("/", app.Home)
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mux.Get("/ws", app.WsEndPoint)
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mux.Route("/admin", func(mux chi.Router) {
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mux.Use(app.Auth)
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mux.Get("/virtual-terminal", app.VirtualTerminal)
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@ -105,7 +105,12 @@
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<script src="https://cdn.jsdelivr.net/npm/bootstrap@5.3.3/dist/js/bootstrap.bundle.min.js"
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integrity="sha384-YvpcrYf0tY3lHB60NNkmXc5s9fDVZLESaAA55NDzOxhy9GkcIdslK1eN7N6jIeHz"
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crossorigin="anonymous"></script>
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<script src="/static/js/base.js"></script>
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<script type="module">
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import {wsConn, socket} from "/static/js/base.js"
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document.addEventListener("DOMContentLoaded", function() {
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wsConn({{.IsAuthenticated}}, {{.UserID}});
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});
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</script>
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{{ block "js" . }}
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{{ end }}
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</body>
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109
cmd/web/ws-handlers.go
Normal file
109
cmd/web/ws-handlers.go
Normal file
@ -0,0 +1,109 @@
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package main
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import (
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"fmt"
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"net/http"
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"github.com/gorilla/websocket"
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)
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type WebSocketConnection struct {
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*websocket.Conn
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}
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type WsPayload struct {
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Action string `json:"action"`
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Message string `json:"message"`
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UserName string `json:"user_name"`
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MessageType string `json:"message_type"`
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UserID int `json:"user_id"`
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Conn WebSocketConnection `json:"-"`
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}
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type WsJSONResponse struct {
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Action string `json:"action"`
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Message string `json:"message"`
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UserID int `json:"user_id"`
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}
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var upgradeConnection = websocket.Upgrader{
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ReadBufferSize: 1024,
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WriteBufferSize: 1024,
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// since we don't expect any communication from the client side
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CheckOrigin: func(r *http.Request) bool { return true },
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}
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var clients = make(map[WebSocketConnection]string)
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var wsChan = make(chan WsPayload)
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func (app *application) WsEndPoint(w http.ResponseWriter, r *http.Request) {
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ws, err := upgradeConnection.Upgrade(w, r, nil)
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if err != nil {
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app.errorLog.Println(err)
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return
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}
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app.infoLog.Printf("Client connected from %s\n", r.RemoteAddr)
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var response WsJSONResponse
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response.Message = "Connected to server"
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err = ws.WriteJSON(response)
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if err != nil {
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app.errorLog.Println(err)
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return
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}
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conn := WebSocketConnection{Conn: ws}
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clients[conn] = ""
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go app.ListenForWS(&conn)
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}
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func (app *application) ListenForWS(conn *WebSocketConnection) {
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defer func() {
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if r := recover(); r != nil {
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app.errorLog.Println("ERROR:", fmt.Sprintf("%v", r))
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}
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}()
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var payload WsPayload
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for {
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err := conn.ReadJSON(&payload)
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if err != nil {
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// do nothing
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app.errorLog.Println(err)
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break
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}
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payload.Conn = *conn
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wsChan <- payload
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}
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}
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func (app *application) ListenToWsChannel() {
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var response WsJSONResponse
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for {
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e := <-wsChan
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switch e.Action {
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case "deleteUser":
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response.Action = "logout"
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response.Message = "Your account has ben deleted"
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response.UserID = e.UserID
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app.broadcastToAll(response)
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default:
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}
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}
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}
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func (app *application) broadcastToAll(response WsJSONResponse) {
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for client := range clients {
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// broadcast to every connected client
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err := client.WriteJSON(response)
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if err != nil {
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app.errorLog.Printf("Websocket err on %s: %s", response.Action, err)
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_ = client.Close()
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delete(clients, client)
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}
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}
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}
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